Summary
ES6 Classes can be created from method signatures defined in objects or string lists, resulting in something similar to class Interfaces.
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TypeScript supports the ES6 class syntax and adds access modifiers and interfaces.
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If the implementation class does not implement all methods with the same arguments declared in the interfaces, an exception will be thrown at runtime.
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Summary
In this lecture, we learn how to write object-oriented code in ES6. This code is written using the prototype pattern with constructor functions and the prototype-chain, but also adds access modifiers and interfaces. TypeScript supports the ES6 class syntax but also adds some other feature like access modifiers and interfaces, so in this lecture we'll be writing TypeScript rather than pure ES6.
Class & Interface • Angular
codecraft.tv
Next up, was JavaScript. My library I was implementing was heavily dependent on OOP concepts and leaned on interfaces heavily. It needs for objects in the ...
Interfaces in Vanilla ES6 JavaScript
comer.io
Traditional JavaScript uses functions and prototype-based inheritance to build up reusable components, but this may feel a bit awkward to programmers more ...
TypeScript: Handbook - Classes
typescriptlang.org
The question is how can we reuse not only plain JS code, but HTML elements too in a practical and intuitive way. It looks like that ES6 modules combined with ...
A Practical guide to ES6 modules
freecodecamp.org